The Application Development Experiences of an Enterprise Developer

Tag: reliability

Consider Quality Before Cost in Application Development

Posted by bsstahl on 2023-08-04 and Filed Under: development 


Assessing the costs associated with using a specific tool is usually more straightforward than evaluating the less tangible costs related to an application's life-cycle, such as those tied to quality. This can result in an excessive focus on cost optimization, potentially overshadowing vital factors like reliability and maintainability.

As an example, consider a solution that uses a Cosmos DB instance. It is easy to determine how much it costs to use that resource, since the Azure Portal gives us good estimates up-front, and insights as we go. It is much more difficult to determine how much it would cost to build the same functionality without the use of that Cosmos DB instance, and what the scalability and maintainability impacts of that decision would be.

In this article, we will consider a set of high-level guidelines that can help you identify when to consider costs during the development process. By following these guidelines, you can make it more likely that your dev team accurately prioritizes all aspects of the application without falling into the trap of over-valuing easily measurable costs.

1. Focus on Quality First

As a developer, your primary objective should be to create applications that meet the customers needs with the desired performance, reliability, scalability, and maintainability characteristics. If we can meet a user need using a pre-packaged solution such as Cosmos DB or MongoDB, we should generally do so. While there are some appropriate considerations regarding cost here, the primary focus of the development team should be on quality.

Using Cosmos DB as an example, we can leverage its global distribution, low-latency, and high-throughput capabilities to build applications that cater to a wide range of user needs. If Cosmos DB solves the current problem effectively, we probably shouldn't even consider building without it or an equivalent tool, simply for cost savings. An additional part of that calculus, whether or not we consider the use of that tool a best-practice in our organization, falls under item #2 below.

2. Employ Best Practices and Expert Advice

During the development of an application, it's essential to follow best practices and consult experts to identify areas for improvement or cost-effectiveness without compromising quality. Since most problems fall into a type that has already been solved many times, the ideal circumstance is that there is already a best-practice for solving problems of the type you are currently facing. If your organization has these best-practices or best-of-breed tools identified, there is usually no need to break-out of that box.

In the context of Cosmos DB, you can refer to Microsoft's performance and optimization guidelines or consult with your own DBAs to ensure efficient partitioning, indexing, and query optimization. For instance, you can seek advice on choosing the appropriate partition key to ensure even data distribution and avoid hot-spots. Additionally, you can discuss the optimal indexing policy to balance the trade-off between query performance and indexing cost, and define the best time-to-live (TTL) for data elements that balance the need for historical data against query costs. If you are seeing an uneven distribution of data leading to higher consumption of RU/s, you can look at adjusting the partition key. If you need to query data in several different ways, you might consider using the Materialized View pattern to make the same data queryable using different partitioning strategies. All of these changes however have their own implementation costs, and potentially other costs, that should be considered.

3. Establish Cost Thresholds

Defining acceptable cost limits for different aspects of your application ensures that costs don't spiral out of control while maintaining focus on quality. In the case of Cosmos DB, you can set cost thresholds for throughput (RU/s), storage, and data transfer. For instance, you can define a maximum monthly budget for provisioned throughput based on the expected workload and adjust it as needed. This can help you monitor and control costs without affecting the application's performance. You can also setup alerts to notify you when the costs exceed the defined thresholds, giving you an opportunity to investigate and take corrective action.

Limits can be defined similarly to the way any other SLA is defined, generally by looking at existing systems and determining what normal looks like. This mechanism has the added benefit of treating costs in the same way as other metrics, making it no more or less important than throughput, latency, or uptime.

4. Integrate Cost Checks into Code Reviews and Monitoring

A common strategy for managing costs is to introduce another ceremony specifically related to spend, such as a periodic cost review. Instead of creating another mandated set of meetings that tend to shift the focus away from quality, consider incorporating cost-related checks into your existing code review and monitoring processes, so that cost becomes just one term in the overall equation:

  • Code review integration: During code review sessions, include cost-related best practices along with other quality checks. Encourage developers to highlight any potential cost inefficiencies or violations of best practices that may impact the application's costs in the same way as they highlight other risk factors. Look for circumstances where the use of resources is unusual or wasteful.
  • Utilize tools for cost analysis: Leverage tools and extensions that can help you analyze and estimate costs within your development environment. For example, you can use Azure Cost Management tools to gain insights into your Cosmos DB usage patterns and costs. Integrating these tools into your development process can help developers become more aware of the cost implications of their code changes, and act in a similar manner to quality analysis tools, making them just another piece of the overall puzzle, instead of a special-case for costs.
  • Include cost-related SLOs: As part of your performance monitoring, include cost-related SLIs and SLOs, such as cost per request or cost per user, alongside other important metrics like throughput and latency. This will help you keep an eye on costs without overemphasizing them and ensure they are considered alongside other crucial aspects of your application.

5. Optimize Only When Necessary

If cost inefficiencies are identified during code reviews or monitoring, assess the trade-offs and determine if optimization is necessary without compromising the application's quality. If cost targets are being exceeded by a small amount, and are not climbing rapidly, it may be much cheaper to simply adjust the target. If target costs are being exceeded by an order-of-magnitude, or if they are rising rapidly, that's when it probably makes sense to address the issues. There may be other circumstances where it is apporpriate to prioritize these types of costs, but always be aware that there are costs to making these changes too, and they may not be as obvious as those that are easily measured.

Conclusion

Balancing quality and cost in application development is crucial for building successful applications. By focusing on quality first, employing best practices, establishing cost thresholds, and integrating cost checks into your existing code review and monitoring processes, you can create an environment that considers all costs of application development, without overemphasizing those that are easy to measure.

Tags: architecture coding-practices reliability 

Microservices: Size Doesn't Matter, Reliability Does

Posted by bsstahl on 2023-02-20 and Filed Under: development 


There are conflicting opinions among architects about how many microservices a distributed system should have, and the size of those services. Some may say that a particular design has too many microservices, and that it should be consolidated into fewer, larger services to reduce deployment and operational complexity. Others may say that the same design doesn't have enough microservices, and that it should be broken-down into smaller, more granular services to reduce code complexity and improve team agility. Aside from the always true and rarely helpful "it depends...", is there good guidance on the subject?

The truth is, the number and size of microservices is not a measure of quality or performance unto itself, it is a design decision based on one primary characteristic, Reliability. As such, there is a simple rule guiding the creation of services, but it isn't based on the size or quantity of services. The rule is based entirely on how much work a service does.

After security, reliability is the most important attribute of any system, because it affects the satisfaction of both the users and developers, as well as the productivity and agility of the development and support teams. A reliable system has the following characteristics:

  • It performs its duties as expected
  • It has minimal failures where it has to report to the user that it is unable to perform its duties
  • It has minimal downtime when it cannot be reached and opportunities may be lost
  • It recovers itself automatically when outages do occur, without data loss

Having reliable systems means that your support engineers won't be constantly woken-up in the middle of the night to deal with outages, and your customers will remain satisfied with the quality of the product.

How do we build reliable systems with microservices?

The key to building reliable systems using microservices is to follow one simple rule: avoid dual-writes. A dual-write is when a service makes more than one change to system state within an execution context. Dual-writes are the enemy of reliability, because they create the risk of inconsistency, data loss, and data corruption.

For example, a web API that updates a database and sends a message to a queue during the execution of a single web request is performing a dual-write since it is making two different changes to the state of the system, and both of the changes are expected to occur reliably. If one of the writes succeeds and the other fails, the system state becomes out of sync and system behavior becomes unpredictable. The errors created when these types of failures occur are often hard to find and remediate because they can present very differently depending on the part of the process being executed when the failure happened.

The best-practice is to allow microservices to perform idempotent operations like database reads as often as they need, but to only write data once. An atomic update to a database is an example of such a write, regardless of how many tables or collections are updated during that process. In this way, we can keep the state of each service consistent, and the system behavior deterministic. If the process fails even part-way through, we know how to recover, and can often do it automatically.

Building this type of system does require a change in how we design our services. In the past, it was very common for us to make multiple changes to a system's state, especially inside a monolithic application. To remain reliable, we need to leverage tools like Change Data Capture (CDC), which is available in most modern database systems, or the Transactional Outbox Pattern so that we can write our data once, and have that update trigger other activities downstream.

Since microservices are sized to avoid dual-writes, the number of microservices in a system is determined by what they do and how they interact. The number of microservices is not a fixed or arbitrary number, but a result of the system design and the business needs. By following the rule of avoiding dual-writes, you can size your microservices appropriately, and achieve a system that is scalable and adaptable, but most of all, reliable. Of course, this practice alone will not guarantee the reliability of your systems, but it will make reliability possible, and is the best guideline I've found for sizing microservices.

For more detail on how to avoid the Dual-Writes Anti-Pattern, please see my article from December 2022 on The Execution Context.

Tags: architecture coding-practices event-driven microservices reliability soa 

Microservices - Not Just About Scalability

Posted by bsstahl on 2023-01-30 and Filed Under: development 


Scalability is an important feature of microservices and event-driven architectures, however it is only one of the many benefits these types of architectures provide. Event-driven designs create systems with high availability and fault tolerance, as well as improvements for the development teams such as flexibility in technology choices and the ability to subdivide tasks better. These features can help make systems more robust and reliable, and have a great impact on development team satisfaction. It is important to consider these types of architectures not just for systems that need to scale to a high degree, but for any system where reliability or complexity are a concern.

The reliability of microservices come from the fact that they break-down monolithic applications into smaller, independently deployable services. When implemented properly this approach allows for the isolation of failures, where the impact of a failure in one service can be limited to that service and its consumers, rather than cascading throughout the entire system. Additionally, microservice architectures enable much easier rollbacks, where if a new service version has a bug, it can be rolled back to a previous version without affecting other services. Event-driven approaches also decouple services by communicating through events rather than direct calls, making it easier to change or replace them without affecting other services. Perhaps most importantly, microservice architectures help reliability by avoiding dual-writes. Ensuring that our services make at most one state change per execution context allows us to avoid the very painful inconsistencies that can occur when data is written to multiple locations simultaneously and these updates are only partially successful.

When asynchronous eventing is used rather than request-response messages, these systems are further decoupled in time, improving fault-tolerance and allowing the systems to self-heal from failures in downstream dependencies. Microservices also enable fault-tolerance in our services by making it possible for some of our services to be idempotent or even fully stateless. Idempotent services can be called repeatedly without additional side-effects, making it easy to recover from failures that occur during our processes.

Finally, microservices improve the development and support process by enabling modularity and allowing each team to use the tools and technologies they prefer. Teams can work on smaller, independent parts of the system, reducing coordination overhead and enabling faster time-to-market for new features and improvements. Each service can be deployed and managed separately, making it easier to manage resource usage and address problems as they arise. These architectures provide greater flexibility and agility, allowing teams to focus on delivering value to the business without being bogged down by the constraints of a monolithic architecture.

While it is true that most systems won't ever need to scale to the point that they require a microservices architecture, many of these same systems do need the reliability and self-healing capabilities modern architectures provide. Additionally, everyone wants to work on a development team that is efficient, accomplishes their goals, and doesn't constantly force them to wake up in the middle of the night to handle support issues.

If you have avoided using event-driven microservices because scalability isn't one of the key features of your application, I encourage you to explore the many other benefits of these architectures.

Tags: architecture coding-practices event-driven microservices reliability soa 

About the Author

Barry S. Stahl Barry S. Stahl (he/him/his) - Barry is a .NET Software Engineer who has been creating business solutions for enterprise customers for more than 35 years. Barry is also an Election Integrity Activist, baseball and hockey fan, husband of one genius and father of another, and a 40 year resident of Phoenix Arizona USA. When Barry is not traveling around the world to speak at Conferences, Code Camps and User Groups or to participate in GiveCamp events, he spends his days as a Solution Architect for Carvana in Tempe AZ and his nights thinking about the next AZGiveCamp event where software creators come together to build websites and apps for some great non-profit organizations.

Barry has started delivering in-person talks again now that numerous mechanisms for protecting our communities from Covid-19 are available. He will, of course, still entertain opportunities to speak online. Please contact him if you would like him to deliver one of his talks at your event, either online or in-person. Refer to his Community Speaker page for available options.

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